An example would be Harper-Mercer. According to , he was known as a recluse who was obsessed with violent gaming and the digital world, even finding supporters on those sites.
Should Video Games Be Considered a Sport
On an anonymous chat room website called 4chan, there are messages that talk about what he was planning to do. Additionally, they also linked to a few other people who were similar to Harper-Mercer, people like Adam Lanza, who was the Sandy Hook Elementary shooter, James Holmes, the movie theater shooter Dark Night Rising was the movie being played , and Jared Lee Loughner who shot Representative Gabriel Giffords and killed six others in Tucson.
Fantasy violence can leave a troubled mind craving more and more until they act out in reality. There is a violent cultural script that too many children are influenced to live out. A peer-reviewed investigated study. TERM Fall ' Share this link with a friend: Copied! Other Related Materials 6 pages.
Teenagers play computer games too much Essay Example
These games are so many and so addictive that when a child is not controlled, he can spend all his time playing the games. The game a child plays can be a good or a bad thing in his life.
For example, children who learn how to play chess at a tender age usually show signs of high levels of intellect. However, the same case does not apply for violent video games.
The effects of violent video games are as varied as the number of the games. One effect that is common with all of them is their addiction. This can be a terrible thing because a child might not do any productive activity whenever at home. This means that he does not study when at home or even do his assignments. Consequently, his performance at school definitely deteriorates.
ustanovka-kondicionera-deshevo.ru/libraries/map10.php Moreover, the child could sacrifice development of his talent such as attending a music class just for the purpose of playing a violent game. Another effect that has caused ripples among parents and the society in general is the possible violent behaviour in kids who play such games.
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Another important aspect of video games that can be beneficial for youth is the ability to improve thinking and thought processes in general. Youth who engage in video games are required to solve complex problems, often under extreme pressure to beat the high scores of their friends or to avoid a negative aspect of the game.
Because of this, it enhances the abilities of the youth to think critically and creatively in other aspects of their lives as well, leading to improvement in their cognitive abilities in school and even in the future workforce.
Video games are also considered to be a method of reducing stress levels and are used by a number of young people for just this reason. Whereas some adults or youth will engage in reading , listening to music or puzzles as ways to decrease their stress, anxiety or anger levels, other youth engage in video games as a way to calm down and relax.
Because video games take them outside of their own world and problems as well as requiring attention and thought rather than simply being mindless entertainment, they allow the youth to overcome the negative thoughts and fears. Finally, video games have actually been found to improve the symptoms associated with several medical conditions that youth may have such as MS, autism, and even attention deficit disorder or dyslexia.
The increased interaction with others that occurs through the video game helps children with social problems as a result of autism to feel more comfortable in these situations.
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Likewise, video games that require full body movement are more likely to reduce the balance problems that may occur for MS sufferers. The focus required for improved video game play also improves the focus of those suffering from attention deficit disorder and dyslexia, thereby reducing the suffering that occurs.